Eventually displays with rudimentary vector displays for graphics were available, leading to titles like Spacewar! in 1962. The first video games were created on mainframe computers in the 1950s, typically with text-only displays or computer printouts, and limited to simple games like Tic Tac Toe or Nim. Right: A Pong arcade cabinet, signed by Allan Alcorn, Pong 's developer Baer's "Brown Box", a prototype of the Magnavox Odyssey, the first home video game console. The handheld market has waned since the introduction of mobile gaming in the mid-2000s, and today, the only major manufacturer in handheld gaming is Nintendo. While early generations were led by manufacturers like Atari and Sega, the modern home console industry is dominated by three companies: Nintendo, Sony, and Microsoft. Handheld consoles have seen similar advances, and are usually grouped into the same generations as home consoles. Each generation has lasted approximately five years, during which the major console manufacturers have released console with broadly similar specifications. Since then, home game consoles have progressed through technology cycles typically referred to as generations. Handheld electronic games had replaced the mechanical controls with electronic and digital components, and with the introduction of Liquid-crystal display (LCD) to create video-like screens with programmable pixels, systems like the Microvision and the Game & Watch became the first handheld video game consoles. Handheld consoles originated from electro-mechanical games that used mechanical controls and light-emitting diodes (LED) as visual indicators. The first console that played games on a television set was the 1972 Magnavox Odyssey, first conceived by Ralph H. The history of video game consoles, both home and handheld, began in the 1970s. It has been suggested that Home video game console generations be merged into this article.
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